ROB RUN Shipments Guide
Unlocks, Weapons, Equipment and What Your Tools Actually Do
Shipments is the progression tree that unlocks goods for purchase. It is different from the physical cargo you carry in a vehicle.
Think of the tree as your business development budget: every unlock should support something you plan to do.
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Official Steam screenshot: the Shipments progression tree. Requirements may change.
1. How unlocking worksOpen Shipments with
H or through the side menu.
A locked item may require:
- A cash payment to research it.
- Earlier nodes in its branch.
- Residence in a settlement of the required level.
- A minimum accumulated jail sentence.
Research unlocks access. Buying the physical item is a separate expense.Calculate the total cost of reaching an item, not just the price displayed on its final node.
2. Weapon familiesThe following groups cover the main researched weapon families. Mk versions are variants within a family; compare their live statistics rather than assuming every upgrade changes the same attributes.
| Family and variants | General role |
| DP-9 Mk1–Mk2 | Entry pistol family for economical equipment and recovery runs. |
| LBR-44 Mk1–Mk2 | Higher-tier pistol alternative. |
| Vulture 50 Mk1–Mk2 | Premium pistol family; assess ammunition and replacement costs. |
| Harris 500 Mk1–Mk3 | Starting shotgun family for close-range fighting. |
| ORDR-12 Mk1–Mk3 | Higher-tier shotgun progression. |
| TAG-12K Mk1–Mk3 | Premium shotgun progression. |
| MC-10 Mk1–Mk3 | Starting compact automatic weapon family. |
| JP-7 Mk1–Mk3 | Higher-tier compact automatic weapon progression. |
| AP Scalar Mk1–Mk3 | Premium compact automatic weapon progression. |
| KL-545 Mk1–Mk3 | Starting rifle family for general combat. |
| RC 5.56 Mk1–Mk3 | Higher-tier rifle progression. |
| SR Reaper Mk1–Mk3 | Premium rifle progression. |
| CB45 Mk1–Mk3 | Additional weapon branch with accumulated-sentence requirements. |
| STAR-H Mk1–Mk3 | Additional rifle branch gated by accumulated sentence. |
| DRM-14 Mk1–Mk3 | Advanced sentence-gated rifle branch. |
Buying advice: compare damage, firing behaviour, ammunition, handling, and the cost of losing the complete kit. A weapon you can replace is often a better working tool than one you are afraid to use.
3. Bags, armour and carrying equipment- Sports Bag — Uncommon, Epic, Legendary: carrying equipment. Compare capacity, size, and price.
- Light Body Armor: basic protection.
- Medium Body Armor: the next protection option in its branch.
- Assault Body Armor: higher-tier protection.
- Heavy Body Armor: premium protection with a larger financial commitment.
- Steel Plate — Uncommon and Legendary: armour-related protection items. Check compatibility and the item tooltip.
- Versatile Pouch — Common through Legendary: additional equipment organisation/carrying options. Compare the usable slots before upgrading.
Business advice: more carrying capacity pays when it lets you extract additional valuable goods. It does not pay if you consistently die before selling them.
4. Medicine and grenadesAFAK: medical equipment for recovery during a run.
Painkillers — Uncommon and Epic: medical consumables. Read the current duration and effect.
Injector — Epic and Legendary: higher-tier medical consumables. Check their live effect before building a kit around them.
Flash Grenade: disruption during an engagement.
Smoke Grenade: visual cover for movement, escape, or repositioning.
Frag Grenade: explosive combat equipment.
Carry consumables for a planned situation. Filling your bag with expensive supplies you never use reduces the space available for loot.
5. Tools: access tools versus accumulating itemsSome items open things. Others gain progress from actions and become more valuable when filled. Their names can be misleading if you do not inspect the description.
| Item | Purpose |
| Lockpick | Used for compatible locks, including other players' vehicle trunks. |
| Master Key | An access tool associated with protected storage, including cargo racks. Match it to the target interaction. |
| Mini Drill | A compact tool for cracking safe locks. |
| Action Camera — Uncommon, Epic, Legendary | Accumulates progress through specified criminal actions at the required Notoriety. Filled versions can be sold or used in qualifying exchanges. |
| Code Tablet | An accumulating item filled through cracking safes. A filled tablet can have barter or sale value. |
| USB Hacking Tool | Accumulates progress through hacking eligible computers in locked rooms. |
| Deposit Box Keys | An accumulating item progressed through deposit-box activity. Filled keys can be used in the relevant bank ID-card exchange. |
| Cargo Sheet | Accumulates progress through qualifying cargo sales to the Smuggler. |
| Police Radio — handheld | Provides information about nearby patrols and the Looty Bay encounter feed. |
Check whether an exchange requires the empty, filled, or particular-rarity version. Matching the name alone may not be enough.6. Police badgesSergeant's Badge, Lieutenant's Badge, and Captain's Badge support access to better police equipment.
They belong to police progression rather than your normal criminal loadout. Buying badges also depends on the relevant unlock and residence conditions.
Do not confuse a handheld Police Radio with a vehicle-mounted Police Radio module.
7. Other tools you should recogniseDecoder: a consumable used against player-base security.
Drill: a separate heist tool. It is not the same item as the Mini Drill.
Glass Cutter: a specialist access tool associated with applicable heist targets.
Electronic Fuse: a defensive component installed in security systems.
Eviction Right: a special property-removal item with additional conditions. It is not an ordinary door-opening tool.
These items are not all obtained through a straightforward cash purchase in Shipments.
8. Plan an unlock routeFor cargo: transport capacity, storage, Cargo Workbench, then suitable upgrades.
For production: the production building, its working equipment, inputs, and sales capacity.
For criminal runs: affordable equipment, compatible access tools, carrying capacity, and an escape plan.
For police: badge access and the conditions for the desired duty equipment.
Unlock what removes your current bottleneck. Completing unrelated branches is not automatically profitable.Gulf City community guide. Reviewed 9 November 2026. Item families are grouped; inspect live tooltips for exact effects and requirements.
Official unlock guidance (https://kefirgames.helpshift.com/hc/en/14-rob-run/faq/1365-how-do-i-unlock-new-goods/)
Community Shipments reference (https://wikily.gg/rob-run/shipments)